Thursday, 12 February 2015

Reflection of game art, week Eighteen

We began the start of the character project and the first stages of development. As I already had my mood board I could work on silhouettes, to quickly create character ideas. Then moved to developing these ideas using my mood boards, I copied some elements of the images I had collected, then arranged them onto a mannequin to recreate my Silhouette ideas. This technique of creating concepts is called 'photo bashing', I have used this technique previously in the village building project to create building block ideas. While using the photos collected from my mood board I added a dry brush filter to blur out the images and painted over the top. I also moved onto developing these ideas further and then created face iterations of my character from photos I had taken of myself, which I painted over the top to change the facial features and shape. The work I have produced so far will be handed in and assessed to find out if I am going in the right direction.

Life drawing this week, we did not have a life model, therefore we were split into groups and took turns to model for each other. We continued to focus on fabrics and folds, as everyone was wearing clothes this was a good chance to draw different clothing and how they fit different body shapes.







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