Friday, 24 April 2015

Reflection of Zombie pickup truck, Week 30

When this project was first introduced to us, I was quite excited as we had a base model to start with, that was required to look a specific way. But the second half of the project allowed me to have freedom in my ideas and express my creativity. I also decided to take this as an opportunity to display all my skills developed throughout the year, as this was the last project.

Overall I am extremely happy with my concept designs and final work, I feel that I have developed greatly in my digital painting skills and am able to achieve a more professional standard. I have progressed and improved as a game artist where I feel confident, and will continue to develop my skills further. However if I could go back and improve on some elements, I would display my earlier concepts in more professional portfolio layout, also I could continue to push my design further with environment change, for example Zombie horde background, or an in game action final design. 



















In reflection to my final model I am very happy with the end result, I feel I achieved the brief for a realistic zombie pickup truck using photos. I have developed my skills and knowledge of 3Ds Max and texturing in photoshop. As I have improved in all areas of modelling from previous projects. If I could go back to improve my work, I would add a light box around my model, so that the model is more visible when rendered, I would also render a video turn around of my model to show case it in a more professional way for portfolio. Also I would spend more time on the textures hand painting detail and a adding bump map to achieve a more realistic finish.













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