Wednesday, 5 November 2014

Forth week of Game art

This week of visual design, my life drawing tutor was away, so it was left to the students to draw each other. This time I got to draw clothed figures, which I enjoyed as drawing clothes is more of a challenge. 


Life drawing week four,
five minute seated drawing.
Life drawing,
each five minute drawings.


Life drawing,
each five minute drawings.


























In digital painting this week, we were taught silhouette bashing and how to carve, add to silhouettes. A task was also given during class to draw a squiggle on a post it note, then try to turn it into something, also random objects were combined for us to quickly draw, such as a Caterpillar bus. The purpose of these tasks were to get us think less about what our drawings look like, so that we can get our ideas out and drawn fast. The idea is to be able to produce lots of sketch drawing first, so that the best ones are chosen to be developed and funneled down the concept art process, so more mistakes can be make early on farther than towards the finalizing stages. 




















Also in visual design this week we started looking at value range and we set tasks of drawing values of objects.




Week four, Value range sketches.
 

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