Friday, 9 January 2015

Reflection of game art, life drawing week seven

An aspect of game art I feel I achieve good results from is life drawing. When drawing the figure I ask myself questions such as, how are the proportions, is there a lot of perspective / foreshortening and try to achieve these elements in my drawing as well as I can. I begin by lightly marking the proportions, then the weight distribution and finally start adding the anatomy and volume to the figure. I always approach my drawing with this process without thinking to achieve an accurate figure. However this week in life drawing I had to do the complete opposite to what I am used to and draw the negative space, completely ignoring the figure.

Surprisingly my work wasn't as bad as I thought it would be, my negative space drawing resemble where the figure should be and I can make out how the figure should look, from just the silhouette. If I did this task again, I think I would use a larger material such as a graphite pencil to block out the negative space, so that it would take less time and I could concentrate on the shape of the silhouette more. If I were to improve my negative space drawings I would work on my time management, so that I have enough time to work on the whole figure equally, rather that spending more time on the proportions and the top, resulting in the legs being rushed.

Two minute continuous line warm up sketches.
Two minute opposite hand warm up sketches.


First top image is a Five minute standing pose negative space drawing,
 the second is was a ten minute seated pose negative space drawing.
This is a Twenty minute negative space seated pose drawing, with background shapes included.

No comments:

Post a Comment